This was a little hello world of sorts for me to figure out how getting an app on the app stores worked. I whipped up a quick and simple game in Unity where the player would need to tap on small little bubbles to pop them and not let any touch the top of the screen.
Then it was on to getting it on the app store, which took a super long time due to all the amount of information I had to put in. But after that was completed, it was approved despite it being a quick and dirty throw together of a game and you can now find it here:
Android comming soon